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Episode 6 - Jedi Destiny
Minikit #1
Upon the staring point of the level, head left and use the force to build a stepping platform. Jump from the stepping platform to reach the minikit atop the ledge.
Minikit #2
From the previous minikit, continue down the steps and head right over to the set of metal canisters. Destroy the canisters with a thermal detonator to reveal a grapple point. Grapple to the ledge above to retrieve the minikit.
Minikit #3
Head left along the central platform and you should eventually run into a metal wall covering. Destroy the wall covering using a thermal detonator to reveal the minikit.
Minikit #4
Keep along the central platform and you should see a Bounty Hunter Panel. Once the panel is activated, it will then reveal pieces to build a CP30 panel. Once the panel is properly assembled, activate it and head inside the next room. Use the spare LEGO pieces on the ground within the room to build the minikit.
Minikit #5
From the central platform, make your way over to the right end of the room. Destroy the covering to the right wall to reveal a crawlspace. Upon the upper ledge, push over the block down to the left ledge. Destroy the remains from the block to reveal the entry to the next room. Once inside the next room, head right. Switch onto R2D2 to disable the containment field holding the minikit. Once the containment field is disabled, use the force of the Sith to destroy the gate and grab the minikit.
Minikit #6
From the previous minikit, head up to the ledge directly above. Destroy the metal coverings along the wall by using a thermal detonator. Use the revealed pieces from the metal coverings to build a crawlspace to the opposite ledge. Head inside the newly assembled crawlspace and destroy the next metal barrier ahead using a thermal detonator. Once the barrier is destroyed, grab the revealed minikit.
Minikit #7
Upon the ledge just above to where the fifth minikit was located lies a lever. Pull the lever to reveal some spare LEGO pieces on the ground. Use the pieces to build a pushing block. Push the block to the green latch along the sliding track. Now head right over to the disassembled red and green lever. Once the lever is assembled, push it along the left so that the arrow on the pushing block you dealt with earlier is facing north. Take the pushing block and push it into the latch of the elevator platform towards the back end of the room. Before heading up the elevator platform, head back near the entry door and activate the CP30 panel to the left. Lastly ride up the elevator platform and head onto the left walkway. Pull down the lever to disable the containment field holding the minikit below.
Minikit #8
Exit out from the previous room and head over to the left end of the area. Switch onto a Bounty Hunter to gain access to the panel to the right wall. From the revealed stepping platform, hover across to the opposite end to retrieve the minikit.
Minikit #9
From the previous minikit, head inside the room directly ahead. Once inside the room, destroy the wall coverings to the left using a thermal detonator. Now head to the right side of the room and destroy the opposite wall coverings using your blaster (or thermal detonator). Quickly make your way over the twelve centerpiece floor switches to reveal the minikit.
Minikit #10
The very last minikit lies atop the upper platform (previous to the ninth minikit). To attain it you must perform certain tasks to activate the four wall panels along the wall. For the first task, head back down to the central platform. Along the platform, destory the metal covering to reveal a secret room containing a Stormtrooper panel. Activate the panel to reveal the light switch pieces. The second task lies at the opposite end of the room. Head up the platform with the electric tiles and quickly use the force to light the switches along the wall. A short cutscene should trigger rewarding you the spare pieces to build a Bounty Hunter panel. Head up the platform left of the starting point of the level to put together and activate the panel.

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Once the panel is activated, another short cutscence should trigger rewarding you the spare pieces to the second light switch. Head back up to where the minikit is being held and destory the nearby canisters to reveal some more spare pieces. Lastly, light all four to disable the containment field holding the minikit.
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