Chapter 6-1


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At the start of the level, turn around and face the south end of the ship. Take out your sniper rifle and aim to the highest point of the ship to find BSAA Emblem #28. Jump down the ledge and head up the two ladders to the watch tower. Using your sniper rifle, pick off the two soldiers standing on top of the ledge, the soldier in the lower right corner on the platform, and the soldier just ahead of the previous ledge in the upper right hand corner. Turn around and jump down the ledge to the south end.

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Kill the set of attack dogs and head across the walkway. Kill the Big Majini to the left and the two soldiers holding the stun rods. Up ahead, take out the two attack dogs and the mutated soldier with a flash grenade.

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Jump down the ledge and navigate through the maze of crates. Press the green button to raise the lift. Proceed to the next area and turn right. Climb the ladder and push over the crate that's blocking your path. Jump down the ledge and turn left. Throw a hand grenade inside the crate above to receive BSAA Emblem #29.

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After climbing the ladder up to the next platform, pick up the Topaz (Oval) next to the green herb. Head right, and kill the two Big Majini that jump down from the ledge. Have Sheva shoot the green button to raise your lift. Return the favor by shooting the green button across from you to raise Sheva's lift. Jump down the ledge and kill the pack of dogs up ahead. Turn right and make your way up the steps to the exit door.

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Collect the machine gun ammo, hand grenade, green herb on the shelf. When you reach the very bottom of the staircase, grab the Jailbreaker (SG) inside the metal case to the left. Proceed to the next room for a short cutscene. After the cutscene, direct your attention above to set of glass cabinets. Inside the left cabinet lies BSAA emblem #30.

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Proceed to the next room and snipe the soldiers standing on the ledges above. Jump down the ledge and fight your way over to the hatch. Fight your way across the tunnel and climb the ladder to the other side of the room. Quickly take cover behind the crates to avoid the shots fired by the Gatling Gun Majini. When he ceases fire, try landing as many head shots/body shots as you can with your magnum, shotgun, or rifle. Once the Gatling Gun Majini dies, collect the Tanker Keycard A that he leaves behind. Head up the stairs to the right and collect the Tanker Keycard B inside the safe. Once all keycards are collected make your way to the exit door.

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As you enter the next room, quickly take cover behind the crates. Take out your rifle and snipe the soldiers across from you holding the RPGs. Jump down the ledge and make your way up the stairs to the elevator.

« Chapter 5-3
Index Chapter 6-2»
 

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